Update April 2019: I rehauled this project entirely. Redid the low and high models in Maya and Zbrush. Then brought it into Substance Painter to give it an older and abandoned look, which I felt complimented my sculpting a bit more.
This sword was the first time I used Substance Painter and Marmoset, along with my first experience with doing hard surface modeling in Zbrush. It was a fun experiment, and given I only had five weeks to work on it I'm surprised I got as much done as I did.